I'm seeing a lot of people reporting problems with Gaia and Unity 5.6, especially with add-on frills like lighting and camera effects. this is not the first time a Unity editor issue has put the brakes on a project (and I suspect not the last either) I'll keep digging to find a cause/pattern and shout if I get totally stuck again. at worst I can import the other work back into the clean working Gaia project and try again (tho this is of course a pain). #GAIA PROJECT MAP GENERATOR CODE#To be honest the project (although it contains a lot of initial code and R&D type work/design) is not that serious. no actual errors except that the API updater failed message itself. same result!! - the most confusing thing is that the message says check the log for errors and the only messages are warning messages from Gaia about obsolete API calls. #GAIA PROJECT MAP GENERATOR DOWNLOAD#meta files were still being built or a background bake going on) - I deleted the Gaia package from the download folder, re-downloaded and re-imported. I tried removing Gaia completely (only possible by closing unity deleting the folder from disk and restarting Unity (btw - it seems that the auto re-adding glitch might have something to do with Gaia materials being in use - perhaps. there were no errors prior to the Gaia import and it ran and built 100%. that said I fully understand you need to rule out other intervention causing the issues and my gut feel is that this may be a Unity issue.Īs for my original project. problem is of course Gaia by itself does me little good when I have to integrate it with the rest of my work. so it must be something to do with the project settings I guess. #GAIA PROJECT MAP GENERATOR UPDATE#Yes, if I import Gaia into a totally clean project it seems to do the API update ok. If this all fails then PM me and I will help you dig into it via a Skype screen share.Ĭlick to expand.Thanks for the reply Adam. This needs to happen before Gaia will become available. Make sure you give Unity a moment to finish its compile as well. Gaia should import and will give you some warnings. Only after you have done that should you import Gaia again. Don't try to re-import Gaia again until your project is error free. do you have any errors in it - this may be the asset that is causing the issue. Close Unity and open again - I think this will get you around the re-import issue. Close unity and open again - the new and empty scene should reload. The unity re-import issue seems to be some sort of Unity bug and I have seen it with other assets.įirst create a new empty scene and save it. I have had no issues importing Gaia with 5.6, have created many projects with it, and in fact am developing Gaia 2 on it as well, so there is something that is compounding your issue at play here.įirst - you need to successfully delete Gaia.
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